Basic Univers
Procedure.l BGR(Couleur.l)
b.l
MOV eax, Couleur
AND eax, $00FFFFFF
BSWAP eax
SHR eax, 8
MOV Couleur, eax
ProcedureReturn Couleur
EndProcedure
Procedure BGR_Ex(AddCouleur.l)
MOV eax, AddCouleur
MOV edx, [eax]
AND edx, $00FFFFFF
BSWAP edx
SHR edx, 8
MOV [eax], edx
EndProcedure
Procedure essai()
color = $00FFAA11
color1 = color
BGR_Ex(@color1)
MessageRequester( "BGR et BGR_Ex" , "color = $" + Hex(color)+ Chr(10)+ Chr(10)+ "BGR(color) = $" + Hex(BGR(color))+ Chr(10)+ Chr(10)+ "BGR_Ex(@color1) : $" + Hex(color1), 16)
EndProcedure
Debug Hex(BGR(RGB(255, 0, 128)))